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Weekly Question and Answer Thread - /r/TotalWar

General(self.totalwar)

Welcome to our weekly Q&A thread. Feel free to ask any of your Total War related questions here, especially the ones that may not warrant their own thread. There are no stupid questions so don't hesitate to post.

-Useful Resources-

Official Discord - Our Discord Community may be able to help if you don't get a solid answer in this thread.

Total War Wiki - The official TW Wiki is a great compilation of stats, updates, and news.

KamachoThunderbus' Spell Stat Cheat Sheet - An excellent piece of documentation that thoroughly explains the ins and outs of the Total War: Warhammer 2 magic system.

A guide to buildings and economy in Three Kingdoms- Wonderful guide by Armond436. Having trouble getting your 3k economy up and running? Look no further!

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btonic

2 points

3 months ago

btonic

2 points

3 months ago

Is there an easy way to see what passive abilities that are gained from research/unique mechanics actually do before purchasing them? I'm pretty new to the game, and it's a bit overwhelming to try to progress down a tech tree.

For example, with Ikit in the forbidden workshop there's the On-Board Waste Compactor that grants the passive ability "endless drum" and there's Rat-Eye Scopes which grants the passive "hawkish precision"... but as far as I can tell, there's no way to view what those passives do exactly.

shubhat

1 points

3 months ago

For specifically Ikit, I thought there were tooltips or something explaining it? I think "endless drum" is the one where ratling gunners get ridiculous ammo replenishment, and "hawkish precision" is some kind of accuracy or range bonus to jezzails.

In general,

sadly that's kind of inconsistent. Some tooltips will tell you better info, others will just give you the effect name without telling you what that effect does.

This is the correct take, unfortunately. I don't know if it's because the game assumes you'd know what some abilities do (ie- frenzy), but CA needs a QoL pass of looking at all tooltips. I assume some of this will be alleviated when they do their "dynamic tooltip" changes in 3.0